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Rushing gives pretty good odds of getting resources a little quicker, unless you do it over and over on the same room (difficulty seems to increase by roughly 10% per attempt, with some long cool down). I found that it is not as bad as I first expected. Later I started to get quests to complete a certain amount of rushes, so I had to try it out. My first glance at the "rushing" mechanic in Fallout Shelter had me thinking this was "F2P" crap - and I didn't pay it much attention for quite a while. A few nights of doing this, and your Vault will be wearing Wasteland designer fashions in no time. They may eventually die during the night, but they'll rack up so much gear they'll be worth reviving. What I have found to be most effective is to gear up some of your best Dwellers (often the few uniques you get from early Lunchboxes) and send them out loaded with Stimpaks and Radaways right before bed. The Wasteland is the source of weapons and gear for your Dwellers (other than the odd Lunchbox) - so sending Dwellers out to go scavenge is essential. In fact, it's one of the more important places to send them in the game. You might play for a while before even realizing that the "Wasteland" is a place you can send your Dwellers. 12 Fallout Shelter game tips for optimum Oversight pt2
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